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Can you give more details on the points / score system?

Last Updated: Jul 04, 2013 12:44PM PDT
It's a bit difficult to explain without seeing it in action, but basically, we wanted to ensure the game's scoring system wouldn't prefer one playstyle over another. So each level ends with you getting a small bonus for each enemy who didn't see you that's still alive, a large bonus for completing the level without ever being detected and a very large bonus for completing the level without killing anyone.

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